Welcome to Python Game Programming By Example. As hobbyist programmers or professional developers, we may build a wide variety of applications, from large enterprise systems to web applications made with state-of-the-art frameworks. However, game development has always been an appealing topic, maybe simply for creating casual gamesand not just for high-budget AAA titles.If you want to explore the different ways of developing games in Python, a language with clear and simple syntax, then this is the book for you. In each chapter, we will build a new game from scratch, using several popular libraries and utilities. By the end of this book, you will be able to quickly create your own 2D and 3D games, and have a handful ofPython libraries in your tool belt to choose from.
Author: Alejandro Rodas de Paz
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